AI Insights · Timothy · July 2024
Top 5 Apocalypse Games Performance on Unified Platform in US Q2 2024
Explore the performance of the top 5 apocalypse games in the US during Q2 2024, including trends in downloads, revenue, and weekly active users.
During Q2 2024, the top 5 apocalypse games in the US showed varied performance in terms of downloads, revenue, and weekly active users. Here, we break down the numbers for each game.
Whiteout Survival from Century Games Pte. Ltd. saw significant revenue fluctuations, reaching around $6.1M in late April and maintaining a steady weekly revenue of approximately $5M throughout the quarter. The game experienced a notable peak in downloads in mid-June with about 253K, while weekly active users climbed steadily from 1.1M in early April to 1.4M by the end of June.
Last Fortress: Underground by IM30 displayed consistent revenue figures, peaking at $807K in early April and averaging around $600K per week towards the end of the quarter. Downloads showed a slight decline, with a high of 15.6K in early May and dipping to about 9.4K by mid-June. Weekly active users saw a gradual decrease from 153K in early April to 134K by late June.
Fallout Shelter from Bethesda experienced a revenue surge in April, peaking at $1.1M, before steadily declining to around $163K by the end of June. Downloads rose sharply in mid-April, reaching 218K, but tapered off to about 60K by late June. Weekly active users followed a similar trend, growing to 392K in late April and then decreasing to approximately 254K by the end of the quarter.
Arknights, published by YOSTAR LIMITED, saw a significant revenue spike in late April at $948K, before stabilizing around $100K per week in June. Downloads remained relatively stable, peaking at 3.8K in late April. Weekly active users hovered around the 38K to 40K mark throughout the quarter.
Frozen City from Century Games Pte. Ltd. maintained a steady revenue stream, averaging around $70K per week, with a slight dip to $53K in late June. Downloads fluctuated mildly, peaking at 12.7K in early April and settling around 8.3K by late June. Weekly active users remained consistent, averaging around 230K throughout the quarter.
These insights are derived from Sensor Tower data. For more detailed analysis and trends, visit Sensor Tower.